There are some very interesting visual ideas here; I particularly like the brick wall image and the concept of vintage TV / games console. However at the moment there is no coherent aesthetic across all three pieces.
Also, your analysis does not explicitly use semiotics as requested, nor discuss reading path with it labelled.
Current analysis of print is L3, concepts as developing 3, but potential to be L4. Please go back and use critical theory properly to deconstruct your proposed designs.
No comments:
Post a Comment